SpidermanGeek wrote: CrossbowComics wrote:
Fortunately there are enough 360 games out there to keep me busy into the next century.
That ban on used games is going to hurt my favorite store, Gamestop, I hope they rot in heck for that.
It's going to be a change in culture, not necessarily the death of used (disc based) games. I assume players will simply have to by a "pass" or "key" to play they game, which isn't a bad concept at it's core because it ensures that the game developers make a little bit of profit from the re-selling of their games and hopefully, in turn, this will mean bigger budget games down the line and/or reduced launch prices.
Except most of us can't afford $60 a pop to play every game we want to play. And that's after paying 100s of dollars for the system, and $40 a piece for each controller. Plus another $50 for a hard drive. Used sales are a great solution to that problem.
I don't see why the gaming industry thinks that they are special or something. It's not just that they're implementing this in the new Xbox, but a few months back, many game developers were straight up pointing the finger at consumers and blaming them for slumping video games sales saying it's our fault for buying used. Well, used game sales been around for decades and sales are just recently slumping. Think it might be the fact that there's no originality in big-budget titles anymore? Every game is a sequel to another game, and is often the same freaking game with a new coat of paint.
Besides that, everything else has a used market. Used movies, used books, used comics, used clothes, used furniture, used cars, used music, you name it. You don't see those industries trying to make the consumers out to be villains for buying used.
I don't know, it just seems like the video game industry is greedier than ever. And I know it's a for-profit business, they are in it for the money. But to be in it for the money at the expense of trying to guilt-trip consumers, is pure unadultered greed, IMO.
Since I'm on the subject, I hate the gaming industry nickel-and-diming us for everything, too. Paying for unlockable characters, unlockable costumes, and new multiplayer maps is a freaking joke. Those are things that used to be earned by investing time and effort into a game and unlocking them. Now they want us to pay MORE for it, after we've already given them their money for the game and Microsoft money for the ability to play those games online.
Just to make it clear, if it's a legitimate game expansion with real added gameplay content, then it is worth it. But a costume here, a character there, is just more greed IMO.
The always online thing really irks me, too. I won't have a problem because I live in a city and have a Wi-Fi connection. But what about those people that have unreliable internet? What about people that live in rural areas that still use dial-up or have no internet access? It's just another version of DRM that slaps the hands of legitimate consumers rather than going after the actual pirates doing the damage.
Alright, that's the end of my rant for the moment.