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Poll Question: Who wins in a Galaxy Far Away? (Poll is closed)
Choice Votes Statistics
Super Skrull (Kl'rt) 6 54%
Lobo (Possessed 5 45%

SHS 1, Fight 23 - Super-Skrull Vs. Lobo (Possessed) on Hoth Options
Atilla2k
Posted: Sunday, September 23, 2012 7:53:24 PM

Rank: Herald of Galactus
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The_Ghost wrote:
Atilla2k wrote:
Powers and Abilities
Super powered LoboIt is said that Czarnians can only be truly killed by other Czarnians (though this does not matter to Lobo either way, as he cannot die by any means ). Furthermore, Lobo has been banned from entering either Heaven or Hell. Lobo can survive unaided in the vacuum of space.

Lobo possesses super strength that enables him to lift over 100 tons. He also has superhuman durability and a healing factor that allows him to heal from even the most serious of injuries fast. Despite his size, Lobo is surprisingly quick. Lobo is able to survive the rigors of space without food or air, although he needs booze regularly. Not for survival, just because.

He can also smoke cigars in airless space, because he needs his cigars. He was also able to create copies of himself from a single drop of blood, though Vril Dox of L.E.G.I.O.N. was able to turn off this power. His weapon of choice is a chain and hook (the durability of which has yet to be determined). He also utilizes an arsenal of deadly weaponry, usually guns or explosives that are ridiculously big and loud. Also he has at times shown to have an ability commonly referred to as "Bottomless Satchel" .This means he can pull guns, explosives, ammo, etc. out of no where or out of something that was smaller then the item itself (ex: pulling a cannon out from behind his back) though he has not yet displayed this ability in the "New 52". His preferred mode of transport is his SpazFrag 666, a flying motorcycle.

Lobo has an unbelievably good sense of smell that allows him to track anyone he's met within a few solar systems. Also, it is impossible to kill him as neither Hell nor Heaven will collect him or allow him to stay. He is the best bounty hunter in the universe and always keeps his word. Also, Lobo could regenerate from a single drop of blood.



The Main Man!


ComicReaderBatman
Posted: Sunday, September 23, 2012 7:58:21 PM

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Super Skrull's Abilities:

Superhuman strength
Body elasticity
Pyrokinesis
Flight
Invisibility
Shapeshifting
Hypnosis
Hand to hand combat master



I wear a mask. And that mask, it's not to hide who I am, but to create what I am.
The_Ghost
Posted: Sunday, September 23, 2012 7:58:22 PM

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The_Ghost wrote:
Lets look at Super Skrull's AWESOME powers and abilities and remember that all his FF powers are augmented making him more powerful than the FF.

Powers and Abilities:

Skrull Shape-Shifting: Like other Skrulls, Kl'rt is a shape-shifter. Thus he has the ability to rearrange the molecules of his body at will into any form, shape or being perceived that he chooses. This allows him him to imitate the appearance of any of the four members of the Fantastic Four, as well as their powers.

Super-Skrull Engineering
■ Hypnotic Gaze: The Super-Skrull possesses certain hypnotic abilities, the limits of which are unknown.

Fantastic Four Power Mimicry

The Super-Skrull has been bionically re-engineered to possess the combined superhuman powers of the Fantastic Four.
■ Cosmic Energy Power-Receptors: His body has been surgically implanted with numerous power-receptors able to gather the same cosmic energy that mutated the Fantastic Four and mimic the functions of their powers.

Thus he can thus mimic the power-sets of;

Human Torch
■ Pyrokinesis: The Super-Skrull possesses the mental ability to control ambient heat energy and the physical ability to transform his entire body, or portions of his body into a fiery, plasma-like state of will.
■ Plasma Form: The Super-Skrull possesses the physical ability to envelop his entire body or portions of his body with fiery plasma without harm to himself.
■ Fire Manipulation: The Super-Skrull can generate shapes composed of fire from any point on his body, such as long streams of fire.
■ Flight: The Super-Skrull with mental stimulation of his flame can form a jet of fire from his feet, directed behind him, which allows him to achieve flight.
■ Heat Absorption: The Super-Skrull can absorb infinite amounts of heat.

Thing
■ Superhuman Strength: The Super-Skrull possesses superhuman strength beyond the natural limits of the finest Skrull. Kl'rt's superhuman strength is sufficient enough to lift approximately 85 tons.
■ Superhuman Stamina: The Super-Skrull's muscles produce less fatigue toxins during physical activity than the muscles of normal Skrull.
■ Superhuman Durability: The Super-Skrull is far tougher and more resistant to injury than normal Skrulls.

Invisible Woman
■ Invisibility: The Super-Skrull possesses the mental ability to manipulate ambient cosmic energy for a variety of effects, including the rendering of himself and other objects invisible, and the construction of solid, invisible force fields.
■ Psionic Force Fields: The Super-Skrull, through concentration, is able to project a field of psionic force which he can manipulate into a number of relatively simple forms; rectangular planes, cylinders, globes, domes, cones, etc.

Mister Fantastic
■ Plasticity: The Super-Skrull possesses the ability to convert the mass of his entire body into a highly malleable state at will.
■ Elongation: The Super-Skrull can extend his limbs, torso, or neck to great distances. ■ Grappling: The Super-Skrull may restrain opponents very efficiently by using his elastic form to entangle them.
■ Movement: The Super-Skrull can move at great speeds by stretching to his destination.


Cosmic Energy Power-Receptors

His body has been surgically implanted with numerous power-receptors able to gather the same cosmic energy that mutated the Fantastic Four and mimic the functions of their powers.

Because Skrulls are no longer evolutionarily susceptible to mutation, the Super-Skrull's superhumanoid powers could not be derived naturally. His body's artificial power receptors gather ambient cosmic energy and are dependent upon his immediate access to that energy for their power level. Thus, the Super-Skrull's artificial powers vary in degree.
■ Earth: On Earth, dependent solely on the cosmic energy that penetrates naturally through Earth's atmosphere, the Super-Skrull was only about half as powerful as the members of the Fantastic Four were at the time he first gained his powers.
■ Skrullian Power-Beam: Supplied with additional cosmic energy from the Skrullian power beam (whose source is a large cosmic power transforming satellite in orbit around Tarnax, the Skrull system's sun), the Super-Skrull could surpase the ability levels of all four members of the Fantastic Four.
■ Current Augmented-Power-Level: The Super-Skrull's abilities have since been augmented so that he no longer requires the power beam. His powers are actually greater than those of the Fantastic Four, for example, unlike the Human Torch, he can manifest his flame in space.
■ Stamina: The Super-Skrull's enhanced stamina permits him to use his powers to peak exertion (regardless of what that peak level currently is) for up to an hour before fatigue seriously impairs them.
■ Power Combination: The Super-Skrull can use any combination of his Fantastic Four-like powers, including all four of them at once.

Abilities
Skrull-Military Training: The Super-Skrull is an excellent hand-to-hand combatant, having been extensively trained in the art of warfare by the Skrull military.
■ Aviation: Kl'rt is trained in the use of the advanced warp-drive starships of the Skrull-military.
■ Unarmed Combat: Kl'rt is trained in the unarmed combat of the Skrull-military, he is also quite experienced; due to his involvement in the Kree-Skrull War, fighting the Fantastic Four, and the Annihilation Wave.
■ Marksmanship: Kl'rt is trained in the use of the ranged energy-weaponry of the Skrull-military.

■ Creative Power-Use[5]: The Super-Skrull is more creative in the use of his powers, when compared with the Fantastic Four (i.e. decapitation).
■ Leadership[6]: Whilst in the Negative Zone, Kl'rt was able to amass an army from the former prisoners of the UX-73 Prison Planetoid.
Strength level

■ Original Strength Level: The Super-Skrull originally possessed the same level of superhuman strength that the Thing possessed upon initially gaining his powers. Hence the Super-Skrull could lift (press) approximately 5 tons.
■ Skrullian Energy Strength Level: When exposed to the Skrullian energy broadcast beam, he could lift (press) approximately 15 tons.

■ Current Strength Level: The Super-Skrull's powers have since been augmented, allowing him to lift (press) approximately 85 tons.


Lobo has muscle but not brains. He big and clumsy compared to the Super Skrull who also has military experience therefore he will know how to sneak around, track, and strategize. Kl'rt also carries with him long ranged military weaponry. Even though he doesn't need them, the military weapons will come in handy here.

"Oh, but Lobo is possessed by Eclipso!" is probably what you're saying. Well, thats more of a problem for Lobo than it is for Super Skrull. See, Eclipso can only be summond by a lunar or solar eclipse. There is no eclipse happening on Hoth. Also, Eclipso cannot survive bright light neither natural or artificial so, even if there is an eclipse or the battle takes place at night, Kl'rt simply has to light up the sky with a NOVA FLAME and that would drive Eclipso right out of Lobo's body. It would also pretty much melt Lobo where he stands.
The Nova Flame is one of Kl'rt's main weapons but he wont have to use it because the LoClipso will have enough trouble dealing with the regular heat and bright light coming from SS. That there would keep Eclipso at bay.

The Thing's powers combined with Sue's invisible force fields are more than enough to subdue Lobo himself. Lobo's brain wrapped up in an invisible force field would be easy to crush. Or, a field around his head cutting off all air would also subdue Lobo quite easily.

This environment is perfect for Lobo since he can turn invisible. Lobo would not know where to look so he decides to wait in a nice and cozy Wampa cave and decides to let Kl'rt come to him. Kl'rt finds Lobo when he hears that woman like scream from Lobo when a group of Wampa's come home from a night on the town and discover the main man helping himself to some left over Tauntaun.


Just a reminder here. Some highlights in red but read it all so you understand the power Lobo is facing here.



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ComicReaderBatman
Posted: Sunday, September 23, 2012 7:59:11 PM

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Like all Skrulls, Kl'rt can shapeshift, but thanks to the re-engineering he underwent at the hands of Skrull scientists, he also has a version of all the Fantastic Four's superpowers. These include a heightened physical malleability far beyond that which the Skrulls naturally possess; superhuman strength, stamina and durability; flight, heat manipulation and energy projection in the form of plasma, concussive force and anti-matter blasts; invisibility, which he can extend to his environment, and the creation of invisible force fields. These powers were initially equal to the Fantastic Four when they started out, with the Super-Skrull relying on an energy charge from his homeworld to boost his powers to a point where he could surpass them,[volume & issue needed] but he has developed his expertise over time to a point where he can match most heroes on his own without the boost. Additionally, the Super-Skrull has a unique power of his own, the ability to control the minds of others or paralyze them by emitting a hypnotic force from his eyes.
The Super-Skrull is an excellent hand-to-hand combatant as he is an expert in all forms of armed and unarmed combat known to the Skrulls and is highly trained in the martial applications of his powers. He is an excellent tactician and has detailed knowledge of and access to technology centuries ahead of conventional Marvel Earth science. He is also a competent starship pilot and a superb impersonator.

I wear a mask. And that mask, it's not to hide who I am, but to create what I am.
The_Ghost
Posted: Sunday, September 23, 2012 8:01:01 PM

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The_Ghost wrote:
If Super Skrull can do this to the Hulk, he'll have no problem with Lobo.


Super Skrull can withstand MASSIVE impacts as seen below. Much more massive than Lobo could give.



Super Skrull can fight multiple enemies on multiple fronts.


Brain crushing time.






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Atilla2k
Posted: Sunday, September 23, 2012 8:01:05 PM

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The_Ghost wrote:
Just a reminder here. Some highlights in red but read it all so you understand the power Lobo is facing here.


Tut-Tut! Lobo PLUS Eclipso combined!

Atilla2k
Posted: Sunday, September 23, 2012 8:03:03 PM

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Atilla2k wrote:

Lobo is to Superman....



as Superman is to the Fantastic Four.



Whistle


ComicReaderBatman
Posted: Sunday, September 23, 2012 8:03:32 PM

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I wear a mask. And that mask, it's not to hide who I am, but to create what I am.
The_Ghost
Posted: Sunday, September 23, 2012 8:07:09 PM

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The_Ghost wrote:
Atilla2k wrote:








against a FIRE sword...


Just saying you might wanna rethink that argument...


Lets go back to Atilla's pic here. Interesting that he didn't add the outcome of this. He must have forgot so let me add it for you all.

Here we see from JLA #59, ECLIPSO being destroyed by LIGHT! Fire is light and a huge fire is massive amounts of light which Super Skrull can create.



With light as a weapon, Eclipso is destroyed.


Tut-tut yourself. I've already covered that and provided proof that Eclipso cannot survive bright light which a nova flame would provide. The pic kills the pic you showed earlier. Why didn't you add this to it???



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Atilla2k
Posted: Sunday, September 23, 2012 8:09:10 PM

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Atilla2k wrote:
Powers and Abilities:
It is said that Czarnians can only be truly killed by other Czarnians (though this does not matter to Lobo either way, as he cannot die by any means). Furthermore, Lobo has been banned from entering either Heaven or Hell. Lobo can survive unaided in the vacuum of space.

Lobo possesses super strength that enables him to lift over 100 tons. He also has superhuman durability and a healing factor that allows him to heal from even the most serious of injuries fast. Despite his size, Lobo is surprisingly quick. Lobo is able to survive the rigors of space without food or air, although he needs booze regularly. Not for survival, just because.

He can also smoke cigars in airless space, because he needs his cigars. He was also able to create copies of himself from a single drop of blood, though Vril Dox of L.E.G.I.O.N. was able to turn off this power. His weapon of choice is a chain and hook (the durability of which has yet to be determined). He also utilizes an arsenal of deadly weaponry, usually guns or explosives that are ridiculously big and loud. Also he has at times shown to have an ability commonly referred to as "Bottomless Satchel" .This means he can pull guns, explosives, ammo, etc. out of no where or out of something that was smaller then the item itself (ex: pulling a cannon out from behind his back) though he has not yet displayed this ability in the "New 52". His preferred mode of transport is his SpazFrag 666, a flying motorcycle.

Lobo has an unbelievably good sense of smell that allows him to track anyone he's met within a few solar systems. Also, it is impossible to kill him as neither Hell nor Heaven will collect him or allow him to stay. He is the best bounty hunter in the universe and always keeps his word. Also, Lobo could regenerate from a single drop of blood.



The Main Man!


Eclipso!

Powers and Abilities

A once-divine being, Eclipso possesses vast magical capabilities that can be wielded to a variety of effects, including flight, size manipulation, and weather manipulation. He can produce energy blasts from his hands and his left eye. He is superhumanly strong and fast. He is immortal. He is capable of taking possession of any person who comes into contact with the Heart of Darkness, the black diamond which contains his soul

The_Ghost
Posted: Sunday, September 23, 2012 8:09:11 PM

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Atilla2k wrote:
The_Ghost wrote:
Just a reminder here. Some highlights in red but read it all so you understand the power Lobo is facing here.


Tut-Tut! Lobo PLUS Eclipso combined!


Super Skrull PLUS Reed Richards, Sue Richards, Johnny Storm, and Ben Grimm COMBINED! Devil



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The_Ghost
Posted: Sunday, September 23, 2012 8:10:27 PM

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The_Ghost wrote:
The_Ghost wrote:
Atilla2k wrote:








against a FIRE sword...


Just saying you might wanna rethink that argument...


Lets go back to Atilla's pic here. Interesting that he didn't add the outcome of this. He must have forgot so let me add it for you all.

Here we see from JLA #59, ECLIPSO being destroyed by LIGHT! Fire is light and a huge fire is massive amounts of light which Super Skrull can create.



With light as a weapon, Eclipso is destroyed.


Tut-tut yourself. I've already covered that and provided proof that Eclipso cannot survive bright light which a nova flame would provide. The pic kills the pic you showed earlier. Why didn't you add this to it???


Atilla, what part of this are you not understanding?



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ComicReaderBatman
Posted: Sunday, September 23, 2012 8:11:33 PM

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The_Ghost wrote:
Atilla2k wrote:
The_Ghost wrote:
Just a reminder here. Some highlights in red but read it all so you understand the power Lobo is facing here.


Tut-Tut! Lobo PLUS Eclipso combined!


Super Skrull PLUS Reed Richards, Sue Richards, Johnny Storm, and Ben Grimm COMBINED! Devil


Plus he has the ability to control the minds of others or paralyze them by emitting a hypnotic force from his eyes. Tut-Tut to that my friend!

I wear a mask. And that mask, it's not to hide who I am, but to create what I am.
Atilla2k
Posted: Sunday, September 23, 2012 8:12:11 PM

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The_Ghost wrote:
Tut-tut yourself. I've already covered that and provided proof that Eclipso cannot survive bright light which a nova flame would provide. The pic kills the pic you showed earlier. Why didn't you add this to it???


SUNLIGHT is bright light!!!!!!!




Atilla2k
Posted: Sunday, September 23, 2012 8:14:54 PM

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ComicReaderBatman wrote:
Plus he has the ability to control the minds of others or paralyze them by emitting a hypnotic force from his eyes. Tut-Tut to that my friend!


Eclipso cannot be mind controlled he was the original spirit of vengeance! & neither he nor Lobo can be killed!

The_Ghost
Posted: Sunday, September 23, 2012 8:15:54 PM

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Uh...Atilla, what do you think the sun is made out of and what do you think makes it so bright???



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Atilla2k
Posted: Sunday, September 23, 2012 8:18:56 PM

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The_Ghost wrote:
Uh...Atilla, what do you think the sun is made out of and what do you think makes it so bright???


You just made my point for me, lol! Eclipso coming out in full on daylight in the pic I provided.

Atilla2k
Posted: Sunday, September 23, 2012 8:22:41 PM

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That's not a twinkie he's cleaving in two that's the Spectre, you think ol' Supey Skrull could take the SPECTRE?!?!??!?!?



Winking

The_Ghost
Posted: Sunday, September 23, 2012 8:22:58 PM

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And why is he defeated by bright light in the other panels? His own WIKI says he is easily beaten by bright light. That pic you provided (if its the sun) is far away. Super Skrull would go nova flame on Lobo at point blank range. He's being attacked at point blank range in the pic I provided and he's defeated. Eclipso cannot hold onto Lobo after an attack like that. Nice try though.



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The_Ghost
Posted: Sunday, September 23, 2012 8:26:09 PM

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Spectre and Super Skrull have totally different powers. You've seen what the combined powers of the Super Skrull can do. LoboClipso isnt going to be able to fight something he cant see. SS will be able to see Lobo and attack him without a problem. All he has to do is wrap up Lobo and squeeze while he bursts into flames.



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