"Hajj Dodger" and "Behavior Modification"
"Hajj Dodger"
The gang is hired to investigate a haunting at a large corporation. The owner is about to retire and head out on a religious pilgrimage and turn the company over to a young executive. But an evil Ifrit tries to stop the owner from his pilgrimage by cursing him. The gang springs into action to expose the Ifrit as the young executive who is trying to stop the owner from leaving because he is not ready to take over the company just yet.
"Behavior Modification"
The gang is hired to weed out a ghost haunting a scientific laboratory. The ghost is in the computer system and shows up every day at the same time. The gang accepts the case as the lead scientist attempts to cure Shaggy and Scooby of their fear of everything. In the end, the gang succeeds in exposing the ghost but the lead scientist fails to teach Shaggy and Scooby how to be brave.